There's a quote from the Pixar filmmakers, paraphrasing here, that their movies are never finished they're just released. Then they work with the artists to ensure that level meets the director's or the lead's vision. We still have Level Designers on Multiplayer. How is that different between Level Design, where you've worked before? Those are ultimately the decisions I'm involved with. It's also determining what that initial goal is, having the exoskeletons around the lute system, all that kind of stuff. And then I'm giving designers feedback and really working with the designers and the rest of the team to make sure the game is what we want to make and where we want to be. I'm making sure it's up to our quality bar, that it's in the direction we want it to go. Pretty much anything that's going on with the game, I'm looking at it. Pretty much everything that's happening within MP, I'm in charge of that. What does a Lead Multiplayer Designer do? Did 'Modern Warfare 3' and now I'm the Lead Multiplayer Designer on 'Advanced Warfare'. And then came over to Sledgehammer with the crew from Visceral, starting Sledgehammer about five years ago. Did some 'Knockout' games, some other games in there. I started working at EA for a little while, working on 'The Godfather' games. In 2001, I went to school for game design at a little tiny college back when game design wasn't at any university. I started in the game industry way long ago. Greg Residorf: I'm the Lead Multiplayer Designer at Sledgehammer games. HDD: How did you get your start in gaming? He was kind enough to not only share his expertise and enthusiasm, but also give us key insights into how maps are designed during a process that can last for three to four years (and one that continues long after the game's initial release). As we continue to watch the edge-of-our-seat action, I'm able sit down and talk with Greg Reisdorf, the Lead MP (Multiplayer) Designer for Sledgehammer Games' 'Call of Duty: Advanced Warfare'. The front runners have mostly been kicked to the lower bracket, so it's anybody's game. Here we are at Day 2 of the Call of Duty 2015 Championship and everything I learned yesterday has gone out the window. Straight from the Call of Duty Championship.
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